Builders Garden π³
@builders-garden
AI-driven product studio building at the edges ~ /builders-garden
Pinned
grise, dear farmers π
today the fields open.
Rise of Farms is LIVE. ππ¨π¨π¨
every empire starts with a single seed - this is yours.
go claim your land and plant your first seeds today.
π± Master / Skilled / Starter tiersβ¨You can now claim a β¨FREEβ¨ starter packβ¨(different depending on the tier).
π€ Not eligible?β¨...

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weβre back in business
if you need help shipping miniapps, agents, onchain products, or any frontier tech shenanigans, weβre in
weβre now building an internal ai-native system that helps us move from idea to shipped product in days instead of weeks
weβre still taking on a small number of new partners this quarter
...

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introducing SIWA - Sign In With Agent π
Trustless identity and authentication for AI agents. One open standard. No API keys. No shared secrets.
Built on ERC-8004 and ERC-8128
siwa.id
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π¨ daily spin update
weβve identified the issue affecting the daily spin item transfer and a fix is coming soon.
in the meantime, you can continue spinning and trying your luck.
all spin results are safe. any missing booster or fertilizer will be delivered once the fix is live.
thanks for your patience π
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π¨ CONTEST TIME π¨
win 3 boosters and 3 fertilizers!!!!!! π
how? simple:
- like and recast
- cast your /rise-of-farms Profile with the new "Share Profile" feature!
- tag your farmers friends, or someone you think could join you!
we'll randomly choose one lucky farmer
LFF ππ¨π¨π¨π¨
(also hope you like the new vi...
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if you could press this button, who would you choose?
i'll go first: @limone.eth so i can ping you when your stuff is ready lol
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me thinks we found out the next two /rise-of-farms features
spoiler: if you played /farville you'll love these
stay with me
and if you're not playing, better start now
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grise farmers π
today === nice day
from now on, everyone can place an AD in the leaderboard page, thanks to @adsterixdotxyz!
the cool thingy here is that 100% of the revenue will be put back into the leaderboard!
so:
get in front of all Rise of Farms players for 30 mins slots
fund the leaderboard so farmers happy ...

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grise farmers π
today we release another GREAT patch π₯π₯
SEED VARIANTS β¨
NEW LEADERBOARD π
1) how we changed variants:
they are now way MORE rare - crafting, you have 0.5% chance to get a Speed or Yield variant seed
for this reason, we made them VERY powerful:
- speed variant grows 2x faster (before, it was +30...

π± seed crafting update
we identified the design issue.
even if the math was βfairβ, the chance of getting 0 seeds created friction and broke the farming loop.
thatβs not the experience we want.
from now on, randomness only applies to the upside,
the chance of getting more than one seed per crop.
π more changes lan
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π± seed crafting update
we identified the design issue.
even if the math was βfairβ, the chance of getting 0 seeds created friction and broke the farming loop.
thatβs not the experience we want.
from now on, randomness only applies to the upside,
the chance of getting more than one seed per crop.
π more changes lan...
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gm, am i the only one receiving this notif? RIP π₯
I'm not crying though - luckily, i heard /rise-of-farms is the new /farville
and i heard also that, soon, all the features (daily quests, feuds, etc...) will be brought to Rise of Farms
and i heard also that, soon, your previous collectibles and stats will be visib...

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πΊ DEAR FARMERS πΊ
After all the feedback you gave us about the patch....... we decided to adjust it so in average now you won't loose your seeds!
ποΈ CRAFTING PROBABILITIES:
0 seeds --> 5%
1 seed --> 90%
2 seeds --> 5%
also, variants are now more rare so they're more valuable!
let us know what you think about this...
π¨ BIG PATCH JUST DROPPED π¨
economy, XP, crafting, items - all touched.
this should make decisions matter way more.
β’ crops now have fixed base growth time (seasons only affect XP)
β’ now you can lose crops when crafting seeds (10 crops β 7 seeds on avg)
β’ rarer seed variants (9% chance β from 15%)
β’ silos give more X
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π¨ BIG PATCH JUST DROPPED π¨
economy, XP, crafting, items - all touched.
this should make decisions matter way more.
β’ crops now have fixed base growth time (seasons only affect XP)
β’ now you can lose crops when crafting seeds (10 crops β 7 seeds on avg)
β’ rarer seed variants (9% chance β from 15%)
β’ silos give more X...

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/rise-of-farms issue status update π£
quick heads up on whatβs going on right now π
weβre aware of a few issues in the game:
β marketplace and crafting can sometimes lag before showing the correct data
β some marketplace orders failed in the past (we shipped a fix already to prevent this from happening again)
β stre...
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