@builders-garden
🌱 seed crafting update
we identified the design issue.
even if the math was “fair”, the chance of getting 0 seeds created friction and broke the farming loop.
that’s not the experience we want.
from now on, randomness only applies to the upside,
the chance of getting more than one seed per crop.
👀 more changes landing tomorrow (friday)
hint: variants, items & leaderboard updates coming