
Jesse Walden
@jesse
277 Following
34310 Followers
0 reply
2 recasts
23 reactions
7 replies
14 recasts
92 reactions
2 replies
6 recasts
45 reactions
66 replies
70 recasts
449 reactions
3 replies
40 recasts
159 reactions
1 reply
3 recasts
36 reactions
0 reply
1 recast
15 reactions
1 reply
12 recasts
44 reactions
1 reply
1 recast
12 reactions
0 reply
1 recast
15 reactions
7 replies
6 recasts
44 reactions
0 reply
6 recasts
41 reactions
1 reply
13 recasts
29 reactions
Variant Thesis:
Ownership as keystone of user experience, bootstraps networks bigger faster.
Works best when:
1) There is a moral/normative imperative—a movement that people want to participate in. Skin in the game enhances belief, resulting in a more exciting/engaged experience.
Examples: “chancellor on brink,” “world computer”, “open finance/internet capital markets”, “actually open AI” etc.
2) There is a product that people love and intuitively want to own, where skin in the game of investment enhances the experience of using the product, sometimes with additional utility.
Examples (fewer come to mind because regulatory red tape has made it difficult to distribute ownership to product users, as compared with protocols): Digital Art (NFTs), Tesla, Uniswap, Hyperliquid, etc.
If you’re not leaning into one of these two things, ownership may be a really expensive/ineffective way to scale network effects.
Thoughts? 4 replies
7 recasts
44 reactions
0 reply
7 recasts
56 reactions
1 reply
3 recasts
26 reactions
0 reply
0 recast
17 reactions
6 replies
5 recasts
51 reactions
7 replies
17 recasts
63 reactions
0 reply
7 recasts
33 reactions