Patrick | Megapot
@pl
Pinned
I'm so excited to launch Megapot V2
While I'm proud of all the improvements, I wanted to answer the # 1 question I get asked:
"why are you building a gambling app when you can literally build anything else?" 🧵
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The new Megapot is finally live!
Crazy that I started working on lotteries 2 years ago. This is our 3rd launch, but the 1st with a whole team supporting me. Main announcement coming next week :)
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We’ve never been more excited to build on Base 🟦
The Base and Farcaster community has supported us this past year, so we want to make sure y’all get in early
The new Megapot launches soon and our liquidity pool has a low deposit cap. Liquidity providers earned 100%+ APY early on in Megapot.
Learn more here: https://x.com/megapot/status/2032511789259468980
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1) we've done 30+ user interviews now
2) everyone on the team conducts them, not just me
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Looking for intros to people who make launch videos:
- Need help landing the narrative and creative direction
- Video is for X for our product relaunch and fundraise announcement
- Want it cinematic and emotional
- Not looking for UI demos, motion graphics, abstract visuals, or founder talking to camera
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The world’s most popular game is also the most rigged
Maybe the answer isn’t just less expected value
Maybe it’s allowing anyone to be the house
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this is why we're building @megapot v2 quietly
when we have something we want the public to notice, you'll hear about it
until then, we're doing daily user feedback sessions on our beta app, while reworking narratives, redoing user flows, and trying some off-the-wall ideas

Nikita Bier
@nikitabier
2mo
Build-in-public is probably the wrong move for startups, where the attention they command is finite
Ironically, Build-in-public may be best for established companies: you can pre-announce features, get early feedback from the userbase, identify all edge-cases, get buy-in from
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Really liked this article on how to increase sharing and get a user to sign up right away
Screenshots of content I liked
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