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christopher
@christopher
Getting a high quality app to the App Store probably costs no less than $100,000. This includes paying yourself, fees, incorporation, taxes, some cloud services. If you’re not technical, but have a strong technical cofounder, I would imagine it’s no more than $200,000. Sweet spot is three people, split duties.
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christopher
@christopher
Most apps will fail because the founders haven’t been asked to build things from scratch. Speedrunning React Native is ngmi. Speedrunning SwiftUI ngmi (we’re doing more UIKit every single day, and we are venturing into Metal soon). Not including performance backends.
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christopher
@christopher
Sure you can get an MVP to market and validate some thesis. That ain’t a business. Businesses serve customers. They put the hamburger meat in between sesame buns. And when the market gets tough, they lower prices.
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Nate
@natedev.eth
curious about the timeline assumption behind that number
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Johnson
@johnson
Which of these eats up the fund most? Your infra would probably vary drastically based on traffic/volume right.?
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kongsy
@kongsynft
it's actually amazing how cheaply you can deploy a miniapp to farcaster one of the main benefits imo, how cheap & quickly you can deploy stuff and also not having someone to rug your app if it doesn't follow random rules that can change every day....
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