Julia
@jeez
Yesterday, two crypto games announced that they'll be shutting down. On Thursday, another announced its shutdown. Some crypto games have had to pause or discontinue their services just this year alone. I think I missed a few but here they are: > Nyan Heroes > Blast Royale > Battlebound (Anterris) > Tribe Nine > Holdara > Champion Ascensions > Multiversus Some of the teams cited funding being the cause. Building is hard. Game development is hard. That I know. So my question is: Is crypto gaming really still looking good here? ...is it because teams prioritize incentives over fun gameplay? ...is it because their target audience (crypto degens) are not gamers? ...i'm not asking for numbers but does it really require huge funding to build crypto games? (can't recall but I once read that crypto games are costly/difficult to build) ...is it that they didn't attract enough real gamers? ...or maybe games were not meant to be onchain to begin with? Thoughts?
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Stuphs
@stuphscrypton
Yeah I’ve been wondering too. If the game isn’t fun, no amount of tokens will save it. Maybe we tried to force crypto into places it didn’t need to be.
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Julia
@jeez
Same thoughts
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