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https://warpcast.com/~/channel/bedrock
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@onchaindom.eth
Part 2 of a thread of ideas from my essay for /bedrock (thread limits??) 👇 part 1 here: https://farcaster.xyz/onchaindom.eth/0xc4b303dd
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@onchaindom.eth
I draw some parallels between Ruskin's six "moral elements of Gothic" and aspects of the onchain builder landscape today, in hopes of sparking some thought. I'll just mention one here — changefulness:
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@onchaindom.eth
Gothic architecture has a kind of continuous variety. No two elements are quite the same, as they were made by craftspeople freely improvising their part. I compare this to the recent flourishing of the token launcher. "Do we really need another token launcher?" is a common complaint. But it misses the broader picture that each of these launchpads embed a slightly different understanding of fungible tokens, and foster a different community with a unique point of view. This variety creates a kind of cultural thickness that makes the overall idea of token launching more resilient, and affords a greater ecosystem of smaller builders as opposed to a winner-take-all monocropping environment.
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