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Bitfloorsghost pfp
Bitfloorsghost
@bitfloorsghost.eth
Drop it to everyone - some of those people will instant sell, some will find value and hold Drop it to only people who don’t sell - you just created an army of angry fudders actively rooting for your project to die Option A is obviously the better option
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Dan Romero pfp
Dan Romero
@dwr.eth
This is not what most developers doing airdrops think btw.
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Bitfloorsghost pfp
Bitfloorsghost
@bitfloorsghost.eth
we simply let the market forces sort that out lmao it's the difference between $hype and things that are happening here atm
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Dan Romero pfp
Dan Romero
@dwr.eth
Hype airdrop was highly correlated to trading volume which means revenue for them.
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Bitfloorsghost pfp
Bitfloorsghost
@bitfloorsghost.eth
all that implies is that teams should think of more sustainable revenue models that users are happy with, a win win so to speak i have no problem paying fees on a best in class product i like to use frequently
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Dan Romero pfp
Dan Romero
@dwr.eth
Sure, that we are 100% in agreement on. Too many teams that do token first, pray they will figure out a revenue model later (this doesn’t work)
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Bitfloorsghost pfp
Bitfloorsghost
@bitfloorsghost.eth
this is the crux of the issue tbh if farcaster supported airdrops were determined strictly based off of who is using the (already built) product, we wouldn't even be having this convo simply link it to miniapp usage or whatever like most normal airdrops and it's no problem
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