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Daniel Brighten
@danielbrighten7
Had this killer idea, I'm building a multiplayer guessing game on Farcaster. Players get a set of cards with different images or references and must spot the hidden pattern connecting them. First, to get it right moves on to the next level. The game gets harder with each round until there's one winner. No theme selection, the randomness makes it fun. 12 players start, only the fastest move forward. Minimal power-ups, so it’s fair. Each correct guess reveals more of a hidden story behind the cards. It’s fast, fun, competitive, and built to keep players hooked. @naaate what do you think?
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naaate
@naaate
Don’t understand it very well. Do you have an example? Or something similar to explain by analogy?
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Daniel Brighten
@danielbrighten7
I'll send you a message.
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