nexart
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Nexart Protocol pfp

@nexart.eth

Update Nexart just released codemode-sdk v1.6.0, introducing licensing notice and optional builder identity scaffolding. No execution changes. No enforcement. Determinism unchanged. https://www.npmjs.com/package/@nexart/codemode-sdk?activeTab=readme
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Arrotu pfp

@arrotu

https://paragraph.com/@artnames/ @nexart.eth
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Arrotu pfp

@arrotu

Frontierra is now live 🌍 A generative world built with NexArt for deterministic world generation. Out first multiplayer world is live ( which is our Beta ) and can accomodate the first 100 people claiming it. Claim your land. Shape your path. Explore, discover, and make the world yours. https://frontierra.xyz/ NOT ONCHAIN - at least not yet ...
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Arrotu pfp

@arrotu

I wanted a visual demo that isn’t art to show what the NexArt SDK actually enables. This was built in ~3 prompts: a fully deterministic 3D generated world. Because it’s deterministic, there’s no need to store large world data, just a seed + vars. The same world regenerates tomorrow, in a month, or in 10 years, bit-for-bit identical. This is less about worlds, and more about what happens when systems depend on determinism instead of storage.
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Nexart Protocol pfp

@nexart.eth

We built the NexArt SDK for one thing: deterministic systems. Not just generative art, but games, UGC, ticketing, identity, archives, campaigns, and anything that needs the same input → the same output, everywhere. See real use cases → https://usecases.nexart.io Builders welcome.
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Arrotu pfp

@arrotu

Putting a list of potential sector for Nexart 1) Mint platforms / generative drops / marketplaces Hook: “Canonical rendering you can prove.” • Same mint renders identically across devices forever • Dispute-proof: “this is the one true output for these inputs” • Works for previews, reveals, traits, and long-term hosting 2) Games + UGC studios Hook: “Deterministic cosmetics & badges without shipping heavy assets.” • Generate cosmetics/cards/badges from seed + params • Ship tiny inputs, not large files • Easy to cache, easy to regenerate, consistent across clients 3) Ticketing / access / POAP-style products Hook: “Tickets & passes that never break and are instantly verifiable.” • Regenerate the visual from wallet/event data anytime • No “image missing” risk • Easy uniqueness: each ticket is deterministic + personal 4) Identity + reputation systems (Farcaster/Lens/etc.) Hook: “Verifiable identity cards.” • Deterministic profile art, rep badges, “proof cards” • Shareable visuals that map cleanly to public inputs (FID, address, attestations) • No storage headaches; regen on demand 5) Brands + campaigns (non-crypto) Hook: “Mass personalization at scale, zero asset ops.” • Personalized posters/recaps/receipts from user + campaign inputs • Deterministic = no “why did mine change?” support tickets • Cheap and fast to render + cache; works for share cards 6) Museums / cultural institutions / archives Hook: “Archival-grade generative works.” • Determinism + version pinning = future-proof • A work can be re-rendered from the spec decades later • “Executable reference” is the trust layer institutions want 7) Compliance-heavy orgs needing audit trails Hook: “Human-readable audit artifacts.” • Deterministic “visual receipts” for actions/events • Easy to verify later from logs (inputs) • Makes audits legible without screenshots/files that can be tampered with 8) Developer tooling companies (wallets/explorers/indexers/analytics) Hook: “Deterministic visual primitives for your UI.” • Risk cards, portfolio badges, onchain activity receipts • Consistent visuals across web/mobile/embeds • Cached by input hash; reproducible for support/debugging
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@arrotu

Same input. Same URL. Same output. Reload it. → determinism.nexart.io
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@arrotu

NexArt isn’t an NFT platform. It’s deterministic generative media infrastructure. A protocol + SDK for reproducible, verifiable creative outputs, on-chain or off-chain. Art is the entry point. Infrastructure is the product.
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@arrotu

Want to know what the whole nexart ecosystem is ? Check the pitch deck nexartpitchdeck.xyz
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@arrotu

There are a 0.0002eth platform fee on every mint! Creators: When you set the price of your collection, make sure you do remember this. The platform fees will be use to keep running the nexart protocol and most importantly, buying $NexA
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Arrotu pfp

@arrotu

ByX is now live. This is an important milestone for the NexArt protocol. ByX is developed by the NexArt team, but it was built entirely independently of the NexArt app, using only the NexArt SDK and NexArt Node. No direct access to the Code Mode engine. No private APIs. No special permissions. Just the protocol. This means anyone could have built ByX and still preserved full determinism and canonical execution under the NexArt protocol. That’s the point of infrastructure. 👉 https://byxcollection.xyz/
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mfa.base.eth pfp

@mfa

🎨 I just created "B&W" on /nexart and earned $NexA, check it out @arrotu @nexart.eth Stay @arrotu Stay @nexart.eth
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Arrotu pfp

@arrotu

something's coming https://nexart.io/builder-rewards
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mfa.base.eth pfp

@mfa

🎨 I just created "mind escape" on /nexart and earned $NexA, check it out @arrotu @nexart.eth
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Nexart Protocol pfp

@nexart.eth

NexArt Protocol is now live. We’ve open-sourced the Canonical Renderer — the authoritative execution node for NexArt Code Mode. What this means: • Deterministic generative art • Verifiable outputs (image + hash) • Protocol-compliant minting • Third-party builders supported The execution standard is now public. → nexart.io/protocol → github.com/nexart/canonical-renderer Code is the artwork. Execution is the truth.
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