nexart
share your nexart.xyz creation here
Arrotu pfp

@arrotu

Nexart SDK + CLI are free. The Canonical Node is where certification happens: deterministic execution, canonical outputs, and verifiable audit trails. Plans: • Free — 100 certified runs/month • Pro — 5,000 runs for $6k/year • Scale — 50,000 runs for $18k/year • Enterprise — unlimited, from $50k/year Built for fintech, simulations, AI pipelines, and anything auditors will ask questions about.
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Arrotu pfp

@arrotu

SDK, CLI, local execution: free. If you’re building systems that require certification, reproducibility, and audit-ready proofs, NexArt provides certified runs. Pricing → nexart.io/pricing
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Arrotu pfp

@arrotu

New NexArt update 🚀 Canonical rendering now has: • Account-level quota enforcement • Explicit pricing tiers • Hardened security architecture docs • Clear protocol compliance standards If results need to be reproducible, verifiable, and auditable, this is the foundation. NexArt.io
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mikegees pfp

@geesmike

I just created "noino" on /nexart
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Arrotu pfp

@arrotu

GM NexArt Protocol v1.2.0 is done and locked Code Mode SDK v1.6.0 is live UI Renderer SDK is live Node runtime (private, for now) is ready Apps built on the protocol: Creative coding • http://NexArt.xyz : no-code + code generative art, SoundArt, open minting, $NexA rewards • http://ByXcollection.xyz : independent collections where creators define their own outputs Gaming • http://Frontierra.xyz : open-world exploration proving you don’t need expensive backend infra to generate and scale massive player maps Verification / Prediction • http://Recanon.xyz : deterministic result verification, sealed and reproducible forever This is one protocol. Multiple real products. All live. Now loooking for serious builder to built with it
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Arrotu pfp

@arrotu

https://artizen.fund/index/p/
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Nexart Protocol pfp

@nexart.eth

Screenshots lie. Deterministic proofs don’t. Recanon lets you: - turn a real-world claim into code - render it deterministically - seal the result with a hash - let anyone verify it independently Claims become artifacts. 🔗 http://recanon.xyz built with NexArt
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Nexart Protocol pfp

@nexart.eth

🎨 I just minted "nex64" by 0x72C9037dB272E9Eca8473C21fcf7d748979eF285 on /nexart, supporting artists and earning $NexA
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Arrotu pfp

@arrotu

https://paragraph.com/@artnames/ @nexart.eth
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Nexart Protocol pfp

@nexart.eth

Update Nexart just released codemode-sdk v1.6.0, introducing licensing notice and optional builder identity scaffolding. No execution changes. No enforcement. Determinism unchanged. https://www.npmjs.com/package/@nexart/codemode-sdk?activeTab=readme
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Arrotu pfp

@arrotu

Frontierra is now live 🌍 A generative world built with NexArt for deterministic world generation. Out first multiplayer world is live ( which is our Beta ) and can accomodate the first 100 people claiming it. Claim your land. Shape your path. Explore, discover, and make the world yours. https://frontierra.xyz/ NOT ONCHAIN - at least not yet ...
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Arrotu pfp

@arrotu

I wanted a visual demo that isn’t art to show what the NexArt SDK actually enables. This was built in ~3 prompts: a fully deterministic 3D generated world. Because it’s deterministic, there’s no need to store large world data, just a seed + vars. The same world regenerates tomorrow, in a month, or in 10 years, bit-for-bit identical. This is less about worlds, and more about what happens when systems depend on determinism instead of storage.
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Nexart Protocol pfp

@nexart.eth

We built the NexArt SDK for one thing: deterministic systems. Not just generative art, but games, UGC, ticketing, identity, archives, campaigns, and anything that needs the same input → the same output, everywhere. See real use cases → https://usecases.nexart.io Builders welcome.
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Arrotu pfp

@arrotu

Putting a list of potential sector for Nexart 1) Mint platforms / generative drops / marketplaces Hook: “Canonical rendering you can prove.” • Same mint renders identically across devices forever • Dispute-proof: “this is the one true output for these inputs” • Works for previews, reveals, traits, and long-term hosting 2) Games + UGC studios Hook: “Deterministic cosmetics & badges without shipping heavy assets.” • Generate cosmetics/cards/badges from seed + params • Ship tiny inputs, not large files • Easy to cache, easy to regenerate, consistent across clients 3) Ticketing / access / POAP-style products Hook: “Tickets & passes that never break and are instantly verifiable.” • Regenerate the visual from wallet/event data anytime • No “image missing” risk • Easy uniqueness: each ticket is deterministic + personal 4) Identity + reputation systems (Farcaster/Lens/etc.) Hook: “Verifiable identity cards.” • Deterministic profile art, rep badges, “proof cards” • Shareable visuals that map cleanly to public inputs (FID, address, attestations) • No storage headaches; regen on demand 5) Brands + campaigns (non-crypto) Hook: “Mass personalization at scale, zero asset ops.” • Personalized posters/recaps/receipts from user + campaign inputs • Deterministic = no “why did mine change?” support tickets • Cheap and fast to render + cache; works for share cards 6) Museums / cultural institutions / archives Hook: “Archival-grade generative works.” • Determinism + version pinning = future-proof • A work can be re-rendered from the spec decades later • “Executable reference” is the trust layer institutions want 7) Compliance-heavy orgs needing audit trails Hook: “Human-readable audit artifacts.” • Deterministic “visual receipts” for actions/events • Easy to verify later from logs (inputs) • Makes audits legible without screenshots/files that can be tampered with 8) Developer tooling companies (wallets/explorers/indexers/analytics) Hook: “Deterministic visual primitives for your UI.” • Risk cards, portfolio badges, onchain activity receipts • Consistent visuals across web/mobile/embeds • Cached by input hash; reproducible for support/debugging
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Arrotu pfp

@arrotu

Same input. Same URL. Same output. Reload it. → determinism.nexart.io
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