Hyperscape
MMORPG Mini App in development. Powered by @elizaos - Team: @dreaminglucid (lead), @shawmakesmagic, & @chasesommer
Chase Sommer
@chasesommer
> mine > smelt > smith you're watching the top player in the game who doesn't need a pickaxe to mine
2 replies
0 recast
14 reactions
Chase Sommer
@chasesommer
fishing is in! ... fishing poles are not in...
2 replies
0 recast
10 reactions
Chase Sommer
@chasesommer
agents will be able to play the game just like other players some progress made on giving agents ability to chop wood and pick it up etc
0 reply
0 recast
4 reactions
Chase Sommer
@chasesommer
you can just mine things
1 reply
1 recast
9 reactions
Chase Sommer
@chasesommer
should we make coins bigger? thinking we make them the size of the player so you feel rich
2 replies
2 recasts
10 reactions
Chase Sommer
@chasesommer
well this was supposed to be a skeleton instead we have a creepy diglett brb let me try again
2 replies
0 recast
6 reactions
Chase Sommer
@chasesommer
what should I name my character?
7 replies
2 recasts
15 reactions
Lucid
@dreaminglucid
👀
1 reply
0 recast
6 reactions
Lucid
@dreaminglucid
Banks, stores, and dialogue trees are now hooked up in /hyperscape Demo town coming soon
2 replies
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13 reactions
Lucid
@dreaminglucid
Full circle back to my RuneScape botting days. Agents in /hyperscape attacking goblins autonomously. Powered by ElizaOS.
2 replies
2 recasts
12 reactions
Lucid
@dreaminglucid
A lot of goblins had to die to get to this point. Combat system is starting to feel smooth.
3 replies
5 recasts
14 reactions
Chase Sommer
@chasesommer
messing around with come branding concepts for /hyperscape https://pinetree.so/live/v/0x906b53ce37e9c4ea75fd2cc01342ab0a6a533a98
1 reply
0 recast
11 reactions
Lucid
@dreaminglucid
WIP, but we have a basic RuneScape style combat system with AI generated avatars as VRMs, animations, aggression system, death/respawn, and loot drops.
3 replies
5 recasts
19 reactions
Lucid
@dreaminglucid
Meshy -> VRM -> Hyperscape -> Mixamo animations This is an AI generated avatar. We now have a full pipeline for generating game ready avatars.
3 replies
3 recasts
18 reactions
Chase Sommer
@chasesommer
pretty cool how you can go from an image to a 3D model
6 replies
5 recasts
17 reactions