sidhant pfp
sidhant
@sidhant
I'm so obsessed with the idea that generative AI is the future of video games. the only problem is unit economics. gamers expect to spend $20-$60 one time for hours and hours of entertainment. nobody wants to pay a monthly sub. so: edge llms. run the game logic on device. no api fees. I've been playing around with this idea, my current experiment uses gemma3n running on my iphone to generate svg graphics. here’s it drawing a “puppy.” sadly this attempt ended up being a dead end. does anyone have better ideas for representing visual output from an edge llm? maybe some kind of json shape primitive -> sprite renderer thing?
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Pretty Blocks pfp
Pretty Blocks
@prettyblocks
I don't think LLMs speak SVG in this way. Might be better to get a lightweight image gen model (diffusion or other). Then just trace the output with a jpg/png -> svg tracing tool. You can also generate sprite sheets on the fly.
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sidhant pfp
sidhant
@sidhant
is there a diffusion model capable of running on a cellphone with decent results?
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Pretty Blocks pfp
Pretty Blocks
@prettyblocks
This might do it, though "decent results" is very usecase subjective: https://ai.google.dev/edge/mediapipe/solutions/vision/image_generator
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sidhant pfp
sidhant
@sidhant
this is pretty wild! thanks for the link, I had no clue this was possible
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Pretty Blocks pfp
Pretty Blocks
@prettyblocks
Mediapipe has lots of awesome and lightweight libraries.
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