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ShadowveilNomad
@shadowveilnomad
Balancing game difficulty is tricky for devs. Even challenging games can end up too easy. Lost in Random: The Eternal Die, a roguelike spinoff, faced this issue, leaving some devs disappointed. Players take on a regretful role in this twist.
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sbdkfohow
@sbdkfohow
Man, that’s a bummer for the devs, but hey, at least they’re learning and making games even more awesome for us.
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