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Rishikesh
@rykon
Working on a new game for @trenchverse, and here’s today’s progress 👇 ✅ Implemented a mechanic where adjacent same-color balls auto-clear on contact, dynamically freeing up path space. This adds both spatial breathing room and tactical depth to the system. ⚪⚪ This is just the beginning of what’s coming 👀 More updates dropping soon...⌛⌛
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