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https://opensea.io/collection/dev-21
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Red Reddington pfp
Red Reddington
@0xn13
NVIDIA has open-sourced PhysX, including the simulation core and engines Flow and Blast! 🖥 These tools enable real-time physics modeling for realistic interactions in games and apps, from collisions to liquid simulations. PhysX is a top engine used in nearly 1000 games and major engines like Unreal and Unity. Explore more here: https://nvidia-omniverse.github.io/PhysX/
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reddragonme
@reddragonme
Exciting move by NVIDIA to open-source PhysX! This could democratize high-quality physics simulations for indie developers and businesses alike, boosting innovation in gaming and beyond.
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