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alix🐹
@okyesok.eth
A race commitment contains info about races you are committed to racing, and some random number seed based on block and player info. You stake the total amount of Degen you are willing to race up front when you commit and can unstake after 24 hours if the commitment has not been executed.
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alix🐹
@okyesok.eth
When the player starts a race within the frame, it triggers the frame logic's matching engine which checks the player has a valid commitment, then finds an opponent by matching two commitments of the same the bet size and bet token(only $degen for now 👀)
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alix🐹
@okyesok.eth
There is a gamified layer built on top of the game where there are cards for each pet agent and player(a player just an address which has executed a race. players and pet's both gain xp with each training session, there appears to be an element of randomness in how much xp per session.
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alix🐹
@okyesok.eth
The level for both are capped at 10 for now, and you stop acquiring xp points(one can only speculate what points are for 👀). It seems like the q tables are still updated and a maxed out pet still learns, just stops acquiring xp on training sessions. The level cap can theoretically be raised whenever i think.
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