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@monad-xyz

1 Following
10874 Followers


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@monad-xyz
gmonad
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@monad-xyz
4th Place MonTip Tip your favorite casts with Testnet MON Don’t just cast, tip! https://farcaster.xyz/miniapps/nlTxSg9aEUXH/montip
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@monad-xyz
2nd Place Flappy Trump Flappy bird style game on Farcaster https://farcaster.xyz/miniapps/v21qItMnSK7y/flappy-trump
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@monad-xyz
3rd Place Chog vs CatGirls Fight Meow, or Die Ugly! https://farcaster.xyz/miniapps/8izMbIunWy2Y/chog-vs-cat-girls
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1st Place P1x3lz - r/place style game on Farcaster Join the Pixel Battle! https://farcaster.xyz/miniapps/L1SuwsoofH7Q/p1x3lz
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@monad-xyz
Congrats to the Break Monad v2: Farcaster Edition Winners! 🥇 P1x3lz by shirumo_lab 🥈 Flappy Trump by KshitijGajapure 🥉 Chog vs CatGirls by zekeosborn 4️⃣ MonTip by manisai001 Links to all the mini apps below👇
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@monad-xyz
Plan the Launch Like a Pro! The launch phase can make or break virality. - Consider launching with a challenge or leaderboard to fuel early engagement. - Add a referral or pre-save system before going live - it helps build early momentum and gives you a solid user base to notify when you launch. Example: Farville
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Use Notifications to Bring People Back - Farcaster lets you reach users where they already hang out: their Warpcast notification inbox. - Leverage this natively social push channel to re-engage and spark action. - Be mindful not to spam.
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Keep the Loop Tight! - Interact → get feedback → share → bring others in → repeat. - If someone uses your app and no one else knows, you failed.
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@monad-xyz
Reward people! People love to flex. People love dopamine. - Highlight who did what inside the app (recent activity, “top player,” etc). - Let people earn or collect things while using it, a badge, an early access.
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@monad-xyz
Add Friendly Entry Points! Make it easy to jump in. - Support deep linking with context (e.g., invite URLs, challenge links). - Autofill names and avatars from Farcaster so onboarding feels instant. Check out Warpcast Intents URL for more about deep linking. https://docs.farcaster.xyz/reference/warpcast/cast-composer-intents
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Design for Feed Virality! Your mini-app should look good in the feed - that’s where new users will discover it. - Make the preview image eye-catching and legible in small format. - Include social proof directly in the preview (e.g., avatars of active users, usage stats). Example: Farville
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Create Sharable Moments! Make it effortless and fun for users to cast what’s happening. - Add a “Share to Warpcast” button at key moments. - Embed the mini-app URL in the cast. Example: - Mint an NFT → Share it in the feed - Play Game → Share score
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@monad-xyz
Leverage the social context! You’re building inside a social network - don’t waste that context. - Pull in usernames, avatars, and bios from their FC profiles. - Show activity feeds: “your friends just did X.” - Add leaderboards, badges, and stats - competition fuels engagement.
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@monad-xyz
8 tips to build viral farcaster mini apps 🧵 Full read by @limone.eth here: https://paragraph.com/@builders-garden/viral-farcaster-mini-apps
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@monad-xyz
Full blog post here: https://blog.monad.xyz/blog/build-2048
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The key takeaway is to explore how you can eliminate latency in your code, wherever possible. Use techniques like optimistic UI updates, re-syncing with chain state, etc. Monad Testnet blocks are as fast as the blink of an eye; strive to make your app updates at least as fast.
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Errors are handled by resetting to the last valid board and showing a notification. We store failed boards and pick the lowest-scoring one to resume. We allow to player to re-sync their board and resume their game by fetching the latest board from the smart contract.
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For rapid transactions, we manage nonce locally and avoid unnecessary RPC calls (e.g. in simulations). Transactions are signed with viem but sent directly to the RPC. This prevents large delays between client and chain state. To skip simulations safely, test client transaction inputs beforehand.
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The frontend uses Privy for creating player wallets, which avoids repeated popup confirmation for each move. We update the interface instantly after a move, sending transactions in the background. If a transaction fails, we revert to the last valid board.
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