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Mason Hall

@mason

Interestingly all of the top feature requests in Godot are related to typing, which immediately makes you think that a Rust-based game engine like Bevy would be preferred. But then you read articles from devs who use Bevy that are giving it up because the typing is too strong. Feels really hard to get this balance right. https://deadmoney.gg/news/articles/migrating-away-from-rust
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