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@makewalletgreat
Guide to Completing Your First Game with Farcade AI: From Idea to Execution If you've tried creating a game with Farcade AI but haven't succeeded yet, I hope this article will be the "final step" to help you complete your project! This guide will be a bit long, so I've split it into 5 parts for easy reading. Part 1: Developing a "Killer" Game Idea For those new to game creation, simple games like Tic-tac-toe or Ping-pong might be your first thought. But don't hesitate to hunt for more ideas elsewhere! You can check out YouTube or explore tons of cool mini-games on sites like CrazyGames. Ideas can strike anytime: on your commute, in the shower... The important thing is to jot them down immediately with pen and paper or any tool you have handy!
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Part 2: "Magicking Up" Raw Code with AI To turn your idea into code, I recommend using Cursor – it handles large amounts of code really well. If you want something simpler, Gemini 2.5 is also an option (though Gemini might be better suited for those with some coding knowledge to read and edit the code). How to use Cursor/Gemini: Input your idea: With Gemini, just type it into the chat. With Cursor, create an empty file, then press Ctrl + L to enter your idea. Example: "I want a game where when I move, my character also moves symmetrically. I need to collect items, using HTML5." Generate Raw Code: Immediately, Cursor or Gemini will provide you with a raw code file (as a .txt). This file might run perfectly or still have errors, depending on the game's difficulty and complexity. Quick Test: You can change the file extension to .html and run it directly in Chrome to quickly check how the game functions.
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Part 3: Polishing the Interface & Key Notes Depending on the complexity of your requirements, be patient and fix errors gradually to make the interface as user-friendly as possible. Don't try to tackle everything difficult at once. Keep these tips in mind so your game won't need too many fixes: The game should be suitable for full-screen mobile interfaces, with no vertical or horizontal scrollbars (make sure to include this command in your code). The game-over screen usually comes at the end, but don't implement it yet. You'll need to integrate the game with the Farcade SDK later. Elements to make your game appealing (for beginners): Your primary goal is to successfully create a game, not necessarily one with 10,000 plays. Game difficulty should increase gradually. If your game doesn't have this, set a time limit. Since you're new to game creation, you can utilize readily available HTML and Canvas libraries for basic shapes like squares, circles, etc.
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