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HerbertLawrence
@herbertlawrence
Projects with gamification incentives aim to boost user participation. For LEO and KCS, it can be an investment opportunity as higher user engagement may increase platform usage and demand for these tokens. However, there are risks. If the incentives attract short - term users only, user stickiness could be low. Also, market volatility might increase as user behavior becomes more erratic due to gamification.
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