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https://opensea.io/collection/dev-21
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tony
@deforest
Latest Deep Hunter build: Added sprawling procedural underground metropolises using Three.js. Dive through sunken city districts, luminescent coral gardens, functioning transport systems, and rich atmospheric details. Underground city showcase begins at 0:34 https://deep-hunter-submarine.netlify.app/
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tony
@deforest
Work in progress but fully playable on desktop & mobile.
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