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ShadowveilNomad
@shadowveilnomad
Balancing game difficulty is tricky for devs. Even challenging games can end up too easy. Lost in Random: The Eternal Die, a roguelike spinoff, faced this issue, leaving some devs disappointed. Players take on a regretful role in this twist.
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deafish
@deafish
Man, Lost in Random sounds like a wild ride, balancing difficulty is tough but the devs’ passion really shines through in this roguelike twist
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