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Daryl

@darylx

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Daryl
@darylx
we saw big gaming (web2) struggling with stagnant revenue year after year and poor performance from their new AAA titles like Assassins Creed and so we knew the industry required a new approach. base was a great home but to onboard millions of users would be too expensive and so we knew we needed to build this gaming layer scale not just technologically but also to build a new community an ecosystem that provides user liquidity and financial support to help game devs build the next minecraft and we also saw firsthand so many talented game devs with great ideas but big gaming companies like ea or activision wont take the risk to back them. but with, b3 we have crypto tech and token incentives to help them launch their games and bring them to market
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Daryl
@darylx
great question the gaming sector is still early so we look at it as a portfolio of bets - some may fail but others will be massive wins it’s akin to an incubator model across products and gaming titles the biggest wins will deliver outsized returns for the community and in some ways, betting on $b3 is like betting on an index of all these themes: products from discovery tools to onramps to ai arenas to gamechains games from across all genres mmo rpgs shooters casual and more
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Daryl
@darylx
absolutely - we've supported many early stage game devs on Basement.fun. I think some of the best games are built by small teams and they just need a bit of marketing and financial support to spread to the masses
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Daryl
@darylx
thanks Julie. you can also participate in the new Stake to Win platform (launching next Monday) and Basement 2.0 which will bring back XP and airdrops!
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Daryl
@darylx
thank you for the question! I covered some of this above but to add on, we want to onboard half the world that plays games and to do that we need the best games thats why we partner with top gaming studios - I provided a brief overview in the posts above in terms of web3, we also have the largest token holder base on base (2M+ token holders) and so we're getting great penetration in the web3 side but will focus on more product features like staking to expand the community even further
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Daryl
@darylx
lots of developments in progress! basement 2.0 will bring back XP so you can earn and play and it will have an updated ux that is more friendly to the non-crypto user in terms of tooling, sean’s team is also building a new crypto onramp called anyspend so game developers can easily deposit and withdraw fiat and crypto, making it easy to onramp with any fiat or crypto currency and use it in their games!
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Daryl
@darylx
the vision of game chains is to be interoperable both from an economic and technical pov so as a user you can easily move across different chains without needing to switch networks or bridge funds and, yes b3 plans to be a publisher and strategically acquire or partner with projects that add growth for the ecosystem but we would want these titles to be very large and profitable so that they bring new users into web3 gaming
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Daryl
@darylx
yes! you'll see more collaboration with top fortune 500 consumer brands who want to partner with crypto-native teams to build gaming experiences onchain and gamify the loyalty experience plus partnerships with crypto-native teams like aerodrome and other popular projects in the ecosystem that bring real value to $B3 holders and players
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Daryl
@darylx
both gaming has so many flavors and we want b3 to be the hub for all of them from simple fun games like pons game to rich heavy-art titles but my personal favorites are mmo rpgs!!
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Daryl
@darylx
let's do it, my DMs are open!
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Daryl
@darylx
great question. we see this as synergistic not competitive we built on the base ecosystem b/c we come from base and coinbase and game chains only add to the overall gdp of base since everything settles there game chains will launch tokens on base and airdrop to $b3 holders so it’s a: - win for base - win for $b3 holders - win for gamechain developers who get access to more users
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Daryl
@darylx
steam is home to hardcore gaming and im a big steam fan myself thats why were building hardcore games like sanctuary for hardcore gamers like you check it out here: https://x.com/sanctuary_b3 we would love your feedback b3 is for everyone from aaa gaming to mini casual games so no matter your preference there's something here for you!
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Daryl
@darylx
absolutely! thats the vision with b3 game chains where it's interoperable players should be able to take a cosmetic and use it in any game on b3 while weapons likely not because theres physics involved and a sword in one game likely isn't usable in another but skins player profiles and identity will travel seamlessly across games in our open gaming vision
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Daryl
@darylx
great question! we want to onboard half the world that plays games and it starts with: 1/ incredible games better than their web2 counterparts. we're partnering with top game makers like infinigods (the most profitable web3 mobile game), GOAT Gaming (who built games for disney and top casual games), Reach (founded by the myspace founders behind jam city which makes $1b+ mobile games), Parallel (top crypto AAA studio) and Supergaming (#1 mobile studio from india), and many more 2) we meet the younger generation who dont have animosity towards crypto and focus on giving them fun games that work and reach them through newer marketing channels like tiktok and instagram but most importantly its about making crypto invisible focusing on great gameplay and removing friction so you can play and earn, without knowing it's crypto
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Daryl
@darylx
agreed, web3 gaming struggles with balancing user retention and onchain ux but at b3 we are solving this with super simple ux rooted in coinbase DNA on b3 chain you can jump into games instantly with guest mode (no wallet needed) and instantly start playing re market size i think web3 gaming will get bigger than mobile gaming which is already 50% of global revenue with more than 30 publishers bringing in $1b in annual revenue and i think web3 gaming will get there quickly there are three key growth drivers: 1) aaa crypto games like off the grid maplestory and our aaa project sanctuary with parallel 2) creative indie games that integrate tokens / ownership and secondary trading markets onchain - and the scale is huge, remember minecraft started as an indie game 3) using stablecoins for faster cheaper payments the strategy is not only partnering with aaa but also giving them unity and unreal native tools and integrating stables like usdc and usdt to payout cheaply to a global audience
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Daryl
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definitely exploring it! big fan of Kaito and I think we can do things: 1) simple game that integrates Kaito mechanics, like a quiz or strategy game that rewards ppl for contributing actually valuable content, with a meta game for loyalty. fun fact, Coinbase Learn and Earn was one of the largest drivers of new users 2) we can run campaigns on Kaito and surprise airdrops tied to staking and playing basement.fun
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Daryl
@darylx
mental health comes first. i’m more disciplined now than ever before - working out at least once a day and meditating whenever i get a chance. feel like i’m feeling a lot more energized bc of it it’s a close call between my cofounders v and sean - they can both plank for 10 minutes on base i’d say either jesse or nick prince or tom - they’re all pretty built!! had a lot of fun, thanks for having me on and listening to my soapbox!
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Daryl
@darylx
for us it all starts with product. we’re constantly rolling out new features like staking for $b3 holders next week, making basement more fun with better games and smoother ux and then layering partnerships / markering on top. geo expansion is super important too. we’re rolling out a big asia gtm but we want to do it thoughtfully because it needs to be local content that really resonates with each local market / community
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Daryl
@darylx
we realized that in gaming spend per user tends to be lower so focusing on a few big players isn’t enough. you need broad distribution. that’s why we designed b3 to let any chain or gamechain onboard users through $b3 while still sharing in the upside when those users spend elsewhere to solve the app chain fragmentation problem we built a 30% revenue share model that works like a networked affiliate system. if a chain brings in a player and that player spends on another chain the original chain still gets 30% of the revenue. this breaks the silos we see in traditional app chains where each tries to lock users in. instead it encourages chains to collaborate and grow the whole eco on igos i think we’re still early. i like a lot of the experiments like believe sahara and indie gg but for gaming no one’s cracked the formula yet. it has to start with good games that people want to play and invest in and i think we’re right at the edge of figuring it out. web2 monetization is really broken for mid si...
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Daryl
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in 2030, you’ll be able to play and earn across massive onchain games like MMOs on any device or platform. and chains will be fully abstracted but in game economies will be onchain. think EVE Online or Linden Dollars fully functioning economics and powered by crypto identity and rails I think to onboard 4 billion people, we need blockchains integrated everywhere, esp iOS and other perhaps newer app stores, along with new AI games and better tokenomics
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