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czar

@czar

thought about this a bit more. low $fire - atleast at this stage - is actually good I think. imo - this feature is to reduce churn, not to increase burn three groups of players - active - in and out, but active within 72 hours - checking out, highly likely to raze their villages soon active players aren’t gonna churn. they are insensitive to the fire required. this feature is to ensure they can keep playing even if they accidentally lose their village the 2nd group are likely to churn if their village is lost. they are not willing to pay a lot of fire. keeping fire low helps this group to continue playing. for those who are just checking out, will most likely raze their villages soon. low fire should at least help some of them to move to the 2nd category eventually.
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