Tim Cotten pfp
Tim Cotten
@cottenio
A thing that fascinates me: (2a)/(πb) and Buffon’s Needle.
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Tim Cotten pfp
Tim Cotten
@cottenio
One of the O.G. Monte Carlo simulation methods. Let the a = length of the needle, and b = the distance between the parallel lines on the surface. As you repeatedly drop (N) the needles and count intersections of lines and needles (C) you approximate π.
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Tim Cotten pfp
Tim Cotten
@cottenio
Short version: π ≈ (2•a•N) / (b • C) Well, as long as a ≤ b.
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