AstroBase pfp
AstroBase

@astr0base

Dev log: Combat system update - Added XP & level progression - Implemented module drops with rarity tiers (common, rare, epic, legendary) - Testing module behavior in combat simulations - First combat map prototype - Baked textures for better performance (no real-time shadows) - Built on @base.base.eth - 3D powered by threeJS / r3f Visuals are still temporary, focus is on balancing stats, modules, and drop rates. Next: add visual effects for modules and decoration loot for player AstroBases
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