Dan Romero
@dwr.eth
Onchain time-based / turn-based social games would do well. UI is a frame. Send notifications when you can take another action. Make money with a small fee on the moves / transactions.
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Arthes
@arthelon
I believe that Onchain time-based/turn-based social games have the potential to be successful. Utilizing a simple UI as a frame and sending notifications when a player can take another action would enhance the gaming experience. Additionally, implementing a small fee on moves/transactions could be a profitable monetization strategy
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