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Hello Angelina.
A while ago, I moved away from static 3D because, honestly, I can't compete with AI that can do in minutes what might take me a month.
Thanks to that, and considering that physical simulations are one of my passions, I decided to mix animation and simulations in a way that is not commonly done.
Basically, I use simulations to create the textures of the characters or objects that appear in the scene. It's a tedious and complicated process, often frustrating because, due to their nature, it's almost impossible to control them 100%, and it's also difficult to maintain the level of detail I sometimes want.
The themes I deal with tend to be dark but almost always with a humorous subtext. Sometimes I use my own nightmares and demons as raw material, other times I try to tell a small story that I feel like sharing, or I simply go to the more experimental side and improvise until the result satisfies me.
"Undeveloped Love." 🔊 1 reply
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