Content
@
0 reply
0 recast
2 reactions
Andrea
@andreaboi.eth
Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scale https://developer.nvidia.com/blog/high-fidelity-3d-mesh-generation-at-scale-with-meshtron/
0 reply
0 recast
1 reaction
Cristian Ghita
@gcris.eth
oh wow, this is a huge step forward to what I've seen. I wonder if re-meshing to quads is on the roadmap. My shaders always break when manipulating triangles but then again I'm no expert.
0 reply
0 recast
0 reaction