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salvino armati

@salvino

506 Following
34424 Followers


salvino armati pfp
salvino armati
@salvino
Friends, there's no easy way to say this. After 300+ days of iteration, we've decided to sunset Yapster and begin again. To some of our most devout believers, I know this is not what you wanted to hear. And I'm sorry. To everyone that played: Thank you. We never took your time, energy, or belief for granted. Here's some context around what led to this decision: Over the last few months, we rebuilt the Yapster app from the ground up. We set out to create the best possible version of the product. One where all the friction points and all the possible confounding variables are gone. The goal was simple: give the core idea the best possible shot. (aka create a launchpad for memes that has the best possible chances of generating runner in a fun and fair way). For a while, it was plausible that the product wasn’t working because of specifics. Maybe the memes that were winning aren't actually what players wanted? Maybe there was too much cheating? Maybe token delivery was too slow? Maybe the free-to-play dynamics were attracting the wrong users? Maybe we just need to maximize token visibility by launching on pump? These were concrete, fixable problems, and we addressed every single of them. When you remove every variable you thought might be breaking the system, and it still doesn't work, you're left with a different kind of question. Is there something structurally wrong with the idea that requires a larger reset? That's ultimately where we landed. You might feel otherwise, but I want you to know the whole team gave this everything we had. Over the last ~6 months, we shipped countless iterations. I personally gave away a 6-figure ($200k+) airdrop. We've worked 80h/week for months. We left no stone unturned. Thank you to everyone who believed, played, yapped, and built alongside us. We’re endlessly grateful.
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salvino armati pfp
salvino armati
@salvino
me building yapster
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salvino armati
@salvino
there’s an abundance of hidden value all around us an all that’s missing is the right lens to unlock it
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salvino armati pfp
salvino armati
@salvino
“your goal is it acquire users for your product” user B cost of doing business innit
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salvino armati
@salvino
mistakes were made
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salvino armati
@salvino
how could balaji do this to us
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@salvino
ok i think i figured out why i didn't like the announcement
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salvino armati
@salvino
can't quite put my finger on it but all of the messaging around todays announcement seems... off? lore maxxing was a bit too over the top which kinda makes it all feel a bit disingenuous something about it just didn't sit right
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salvino armati pfp
salvino armati
@salvino
https://warpcast.com/cobie/0xdf63bfef
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salvino armati pfp
salvino armati
@salvino
If you've played yapster before, but haven't in a while... today is an excellent day to try it again it's our most unusual experiment to date here's what's different: ~ winner gets launched on pumpfun ~ players get a reserved allocation % (like a sniped launch) ~ but real players are the actual "snipers" join here now: https://yapster.xyz/game/620df44f-be4c-42ae-a0d3-4d7d2e6dae18?user=@salvino
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salvino armati pfp
salvino armati
@salvino
one of my takeaways building yapster is to think about social features as capabilities that get unlocked at higher levels of network density we made a bunch of mistakes with v2, but the sneakiest one was thinking we had enough users to fire off random push notifications and have enough users show up for a good game the specific idea (news-driven push notifications to kick-off a game) isn’t actually a bad one. back in feb, it might’ve even worked given the number of users we had
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salvino armati
@salvino
players per game in yapster day 0: 352 day 1: 471 day 2: 625 day 3: 654
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salvino armati
@salvino
13 minutes until game start and there are 640 players competing today lock in https://yapster.xyz/game/fa6e4b4c-9ee4-4749-a81f-8d6f4e9101b4?user=@salvino
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salvino armati
@salvino
one awesome attribute about the daily game format is the steady flow of product feedback we run the game, see what happens, talk to users, fix what’s broken, and try again the next day this kind of product feedback loop is rare in consumer products with cold start issues
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salvino armati
@salvino
players per game in Yapster over last few days day 0: 352 day 1: 471 day 2: 625
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@salvino
pushed an update last night and our push notification permission conversion rate jumped from 26% to 85% lol
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salvino armati
@salvino
Yapster rewards are back and we’re giving away $25k over the next 30 days here’s what you have to do: · keep your daily streak alive · higher streak = rarer lootbox · rarer lootbox = better rewards it's free to play. it's daily.
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salvino armati pfp
salvino armati
@salvino
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@salvino
daily Yapster games are back, and we're trying something different ◆ free ticket entries ◆ we're sponsoring the prize pool ◆ coins start off at a much lower mcap ◆ game runs tomorrow at 2pm est ◆ spots are limited lock in
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salvino armati
@salvino
a lil sunday eve sauna + cold plunge + dinner sesh w. @six @woj @yb @luc
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