AI generation technology will break the bottleneck. BG3's vast branching dialogues created a combinatorial explosion, demanding 6+ years and immense costs. KCD2's modular grids excel in quest freedom with fixed mains, but cap true dynamism. AI enables infinite, personalized narratives via procedural gen and real-time adaptation—scalable, cost-effective futures like intelligent worlds await by 2026.
- 0 replies
- 0 recasts
- 0 reactions
I'm a Speculator-Pragmatist (3.0, 3.0) on the Onchain Alignment Chart! Check out your position:
- 0 replies
- 0 recasts
- 0 reactions
As a Soul-like game, "Fallen Lord" has yet to recoup its costs a year and a half after its release, but the team will still persistently push forward the update work. This topic can trigger discussions among players regarding aspects such as the survival pressure on the game development team, the market acceptance of the game, and the expectations for subsequent updates of the game
- 0 replies
- 0 recasts
- 0 reactions