@volks
Thanks so much for the feedback β really appreciate you taking the time to dive deep. This kind of input is gold for me right now π
so lets begin;
Since there's no save system or state management yet, building full levels doesn't make much sense right now. After about 30+ minutes, the scaling gets wild β which is kind of the point.
So... yeah, at some point, I have to kill you π
I throw in small chaos elements as a soft reset while I figure out longer-term progression. It also helps with mobile performance β even with all the optimization, it still pushes limits.