
Tom
@tom49
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... and get more dots, which means more levels. This becomes exponential because you get stronger, kill bosses and minions faster, get more skills and have more time for the next wave of minions.
For example, let's say (not 100%) you get 120s to kill a boss before he enters berserk mode. If you kill that boss in 30 seconds, you'll have 90s to kill minions and collect dots, which means more levels and a stronger character early in the game. However, if you take 90s to kill the boss, you'll only have 30s to kill minions and collect dots, so you'll not be as high as a level for the next round and won't be able to kill as fast.
Kill bosses ASAP!
The 2nd biggest piece of advice I would give is, you've got to get in the trenches. You're going to take some damage, I like to go in a circle killing minions and cutting the angles smaller and smaller to pick up dots. You will come close to dying a few times and you can start playing a little more passively until you get some life back, but get in there. 1 reply
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For my personal use, crypto is in a great place. Fees, speeds, wallet UX, applications are perfectly fine for my usecases, and they'll keep getting better. However, I'd like to see some things significantly improved, in order of importance:
- CRITICAL: Configurable withdrawal rate limiting in Safe & smart wallets and indeed, in all smart contracts, should be a standard. Without this, I significantly limit my usage of crypto
- Custodial standards for smart wallets
- Stage 2+ decentralisation for L2s, complete overhaul for Tron (normies receive USDT on Tron)
- EUR stables w/ liquidity
- Better frontends & standards
- More competition & options for minimal hardware wallets
- Range order management for Uniswap V4
- Significantly less volatile, reliable, long-term sustainable and high liquidity SoVs (BTC and ETH are far too erratic)
- Integration into widely adopted payment networks, both global and domestic
- Some inaccessible assets tokenised as RWAs
- Farcaster with bustling non-crypto content/discussions 68 replies
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