WIP: More UI/UX enhancements. Got vrm export working, with texture atlas compression. 56mb file reduced to 23mb, with all 120+ blendshapes intact. Yes, you heard that right. So face tracking & lip sync works on all major vr devices, mobile & pc.
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WIP: Designed the UI/UX over the last couple weeks for the backend AI workflows API calls to connect to, turns out I'm building an entire app with no coding experience. #VibeCoding #x404
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WIP: Phase 1 complete. Create a consistent, fully body turn around sheet from a single headshot image, automatically filling in the missing body data. Soon u'll b able 2 turn any pfp in2 a fully interoperable 3d avatar. Courtesy uv @space-time
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