Singulard (singulard)

Singulard

Solo dev building FomosFeast. Thinking about games, AI and what should actually live onchain.

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Spent my whole life trying to fit into the 'normal' world, only to realize I just needed to find the right Farcaster channel. Finally a place where being abnormal is the norm.

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The real MVP behind my project. When the coding hyperfocus burns out, my little CTO steps in to ground me back in reality while compiling forest smells. The best debugging tool I have. 🐕🌲

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I realized I’ve been doing build in public backwards. I usually post when something is finished, broken or working again. So people can see the status of FomosFeast, but almost none of the decisions that make it interesting. I’m changing that. I’ll start sharing the problems before they become updates.

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Behind every clean frontend is an absolute maze of backend logic. Giving a quick "behind the scenes" look at the engine powering my dApp. Working as a solo dev means my brain is constantly context-switching between neon CSS glow effects and optimizing GameCore.sol storage variables in the EVM. Really proud of this modular engine setup (Chaos, Entropy, Merge..) and the fully on-chain SVG renderers. Any other solo devs here building complex full-stack monsters? What’s your stack today? 🏗️

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