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Penzlyk.base.eth

@penzlik

Today I learned why hardcoded test IDs are a bad idea. @jesse.base.eth wouldn't praise me for that. šŸ˜… Base Invaders had everyone sharing the same FID. Check-ins broke, streaks got mixed, progress overwrote itself. Spent the day refactoring: → Integrated real Farcaster SDK FID → Per-user data isolation in Supabase → Fixed daily check-in countdown & streak logic → Bulletproof upgrades sync The game now actually knows who's playing. Thanks to the friends who helped me protest. Wild concept, right? Ship, break, fix, repeat
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