@penzlik
Just shipped a PR showing how Base game devs can use Farcaster Snaps to make on-chain games interactive directly inside casts.
The example shows:
→ Snap endpoint that renders a "Play" button in a cast
→ Farcaster FID passed to Base MiniKit
→ Base mainnet tx triggered from the cast context
Built while working on Base Invaders (Phaser 3 + Base L2)
@jesse.base.eth
https://github.com/builders-garden/base-minikit-starter/pull/1