Nicholas pfp
Nicholas

@nintynick.eth

Some thoughts on a novel PvE token design: - get initial distribution right by surfacing relationships in the network to form allowlist - buy, not airdrop: skin in the game - capped buy: share upside effectively (fey getting this right) - presale window: if you have the tokenomics right you don’t need to rely on fomo - make early people rich, they will be the biggest advocates and get other people to buy - need something to get people to hold -> token emissions / yield - hardest problem is governing the yield. Needs to be dynamic to not be gamed, needs to be simple enough to be memetic. A lot to learn from $degen - tipping is the right way to onboard people
7 replies
1 recast
13 reactions