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Manan

@manan

In a past life, I built and shipped mobile games for 4 years during the start of the freemium era. key thing is to add proof of work that's easier for legitimate players to generate i.e. make it harder to cheat - do all RNG on your server - submit each player move to the server - compute scores on the server - curate leaderboards based on other analytics (session time, age of account)
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