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Part 3: Polishing the Interface & Key Notes Depending on the complexity of your requirements, be patient and fix errors gradually to make the interface as user-friendly as possible. Don't try to tackle everything difficult at once. Keep these tips in mind so your game won't need too many fixes: The game should be suitable for full-screen mobile interfaces, with no vertical or horizontal scrollbars (make sure to include this command in your code). The game-over screen usually comes at the end, but don't implement it yet. You'll need to integrate the game with the Farcade SDK later. Elements to make your game appealing (for beginners): Your primary goal is to successfully create a game, not necessarily one with 10,000 plays. Game difficulty should increase gradually. If your game doesn't have this, set a time limit. Since you're new to game creation, you can utilize readily available HTML and Canvas libraries for basic shapes like squares, circles, etc.
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