Linda Xie
@linda
Gauging opinions - what is the lowest $ threshold per claim you would be happy with for the airdrop offers? Standard budget from teams is $10K -> 1.5K-2K users. Right now the amounts are often $5-7 which feels like a sweet spot in balance but open to feedback. The lower the amount the more users can be included
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androidsixteen
@androidsixteen.eth
Maybe a controversial opinion, but I actually think higher amounts to less people (and rotate / mix up distribution) would be better. Eg. $200 to 50 people Larger amounts are more memorable and life changing, and in line with crypto expectations of airdrops You could even stagger amounts like the usdc rewards program based on certain contribution / qualification criteria that the devs can select
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Linda Xie
@linda
I think this is where it's just a mismatch in the name "airdrop" vs quest/marketing campaign since pretty hard to get teams to do user acquisition cost of $200 per user to 50 people
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androidsixteen
@androidsixteen.eth
Makes sense, I misunderstood the goal as well, based on the name $5 is plenty for a “Farcaster Earn” task. Some of the other quest platforms even went as low as $2-3 I think it would also reduce the public expectations / sentiment around this being ripe for farming. Nobody ever really cared about farming for quests, since the expectation is of smaller scale outcomes and lower intent users by nature
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Oƚƚι🏴☠️
@toyboy.eth
How about having a list of quality users and choosing 50 sequentially from the list during any airdrop. Supports androids take and also leaves no one left out.
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