Hamster Kombat’s airdrop is proof that “more users don’t equal better ecosystem.” The impact on user activity: 1.31B eligible users, 69M Telegram subs, and a campus craze for clicking hamsters. But post-airdrop, activity tanked. The airdrop’s problem? $3 average payout, robot accounts, and delayed launch. The ecosystem’s “play-to-earn” model got a bad name, and retention was 5-20%. Players didn’t stick around because the reward wasn’t worth the effort—clicking for months to get less than a meal is a no-brainer. But the project made millions in ads, and TON chain thrived. It’s a classic case of “users lose, crypto wins.”
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Grass’s airdrop is how you turn “procrastination” into “crypto earnings”—early participants are winning! The project incentivizes them by rewarding bandwidth sharing with tokens—no mining, no investing, just Wi-Fi. The distribution: 10% airdrop, 9% to point earners, with seasons 1-7 users getting 7%. Referral rewards are a bonus: invite friends, earn points when they use the app. Investors’ tokens are locked for a year, so the market stays stable. It’s easier than writing a lab report—just download the plugin, keep it running, and earn while you watch Netflix. What’s better than getting paid to do nothing?
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Students, here’s why StarkNet’s cross-chain bridge airdrops matter! Its tech uses STARK proofs for trustless, secure transfers, with fees way cheaper than L1. Safety is enhanced by batch processing and Ethereum’s security—no third-party risks. The process is easy: Use Avnu.fi (trusted platform), link your wallet, select StarkNet, input the amount, confirm the transfer, and do regular trades. No big investment needed!
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