Airdrop hunter, zora creator, base user
1 Followers
recast:farcaster://casts/0x8e3acf0e178cac39f0704cf44eaa438bc541169d21f70677e8741327db205223
@base.base.eth @jesse.base.eth 💰Yesterday Wallchain LB users received 5fig from Limitless Airdrop ✅ @avantisfi ✅ @trylimitless 💰Both gave good rewards to quackers 👇Next project u should focus is ✅ @HeyElsaAI 🪙 0.6% supply just for wallchain mindshare 🔗app.wallchain.xyz/leaderboards?r… ✅Sign up & start posting 👀Projects on base doing well 📈Limitless gave decent Airdrop yesterday even for Onchain users 😉Wallchain rewards will be greater than Onchain users as it go to few 👀We r yet to see Wallchain NFT & Token ✅So Quacking about Wallchain projects will automatically make u eligible for wallchain drop
Creator coins are not the problem. Its the incentive structures that we place around them (or lack of it) that causes misalignment of objectives. Most creator coins launch and fail the same way: quick pump >> sharp dump. Why? Because early holders sell before the coin reaches enough liquidity. At launch, liquidity is thin. If early buyers hold, liquidity builds >> price stabilizes >> new holders join >> Everyone wins. But if too many sell early, the price collapses >> panic spreads >> everyone loses. In game theory, we can frame this as an infinite coordination game. 2 strategies - Cooperate i.e. Hold - Default i.e. Sell The dominant strategy here is always going to be to sell to not become exit liquidity, resulting in a (-1, -1) equilibrium. The best outcome is to hold until we reach critical mass on a particular coin, where outcome would look more like a (2,2)/(3,3). How do we change the game to make the dominant move hold / cooperate? @base.base.eth @zora @jesse.base.eth $rashmika
Need support first indian coin in zora app $rashmika @zora @jesse.base.eth @baseapp.base.eth