Neil (keepingitneil)

Neil

14 Followers

Recent casts

LLMs will get really good at writing code but will be bad at infrastructure (lack of training data and feedback loops). I expect to see more things like temporal.io pop up that abstract infra out to the code-level

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Any unity devs on here? Making a real client-side predicted, server-authoritative multiplayer framework that’s web-first using WebRTC as the transport layer. Imagine clicking a link and playing a fall-guys caliber game in 10 seconds. Looking for feedback.

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Top casts

LLMs will get really good at writing code but will be bad at infrastructure (lack of training data and feedback loops). I expect to see more things like temporal.io pop up that abstract infra out to the code-level

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Just joined. Trying to figure out who sees my content (I have 1 follower). Could you throw a like my way if you see this?

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Gasless RPC nodes that are web 2 authenticated + rate limited + contract list. Nobody is going to pay gas to after they cut down a tree in an MMO. If we don’t get something easier than current relayers we risk big players just spinning up their own closed chains before we hit critical mass on public chains.

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Onchain profile

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