Farcaster’s move away from social-first is a good example that it’s not enough for products in the crypto space/that use crypto infrastructure to just be: “[thing that’s already big] but onchain”. We must make products that do/offer new things. These can’t just be disaster scenario protections. These must be a part of the day to day UX and system incentives. Trad-parity was never the goal
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Pains me to say it, but grabbing Greenland is exactly the kind of shit I use to pull in Total war/Civ/CK/HOI
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Well then, here we go
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