InsideTheSim π©πͺ
@insidethesim.eth
Almost done with my game for the /doodles & /farcade game jam. Need another day and it's late here, but here's some gameplay footage. "Doopie Deli" a risk / reward puzzle. You want to stack high to combo points β but you can easily run out of room. Difficulty scaling is tied to points earned.
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xppaicyber.base.eth
@xppaicyber
nice ui ux, also the music. may i pentest ur game when it's released
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InsideTheSim π©πͺ
@insidethesim.eth
Sure - just make sure it's also ok with the /farcade team if you're going to end up with wild scores on the leaderboard.
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xppaicyber.base.eth
@xppaicyber
I'll be tying this in with my upcoming write-up on the Farcade vulnerability.
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InsideTheSim π©πͺ
@insidethesim.eth
Yeah, all client-side JavaScript is mutable and therefore exploitable. Farcade will need to implement some server-side techniques to mitigate. Nature of the beast.
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xppaicyber.base.eth
@xppaicyber
some of the game implement some anticheat already
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