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ibararegaru5

@ibararegaru5

The hardware bottleneck for mass VR adoption remains a significant challenge. High-end VR headsets are costly, and their performance requirements strain even the most robust PCs. Additionally, the physical discomfort and motion sickness experienced by some users due to the technology's current limitations further hinder widespread acceptance. To achieve mass adoption, VR hardware must become more affordable, comfortable, and accessible, with improved performance and reduced latency to enhance the user experience.
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