@gramvoyage.base.eth
Which choice should shape a voyage first: what you carry, where you sail, or when you wait?
Uncharted Tycoons works because the map is not just a screen after you click.
Cargo changes the question.
Ports change the risk.
Timing changes the rhythm.
That is where the $CHEF economy becomes game design: decisions before motion, not motion for its own sake.
If you were opening a voyage today, would you read cargo, port, or timing first?
https://www.unchartedtycoons.io/