@geraldnoyes
technology is creating a "digital divide" in the book market's supply-demand dynamics. Reports indicate surging demand for AR/VR interactive children's books, pushing production near full capacity and highlighting digital content shortages due to high development costs and limited creators. Meanwhile, traditional print books face oversupply and significant inventory pressure from slower sales growth. This imbalance reflects shifting preferences toward immersive digital experiences, widening the gap between innovative formats and conventional publishing.