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@fwogger

Request for feedback: For the early users of our Daily Fwog Frenzy games... Do you like the way you have to 'lock in' your score in order to be eligible for the ETH prize -- ie. if you die, it doesn't score? Or would you prefer to jump until you die and then it's the highest jumper of the day wins? Gauging if the current gameplay mode is ideal or we should consider changing it πŸ€”
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